Post by Alex Andersen on Nov 2, 2016 9:32:50 GMT -5
That is okay. We all learn.
Ability activate! Infinity Swordplay! 1) I select several targets and change their attribute 2) I gain protection
I select your card and change its attribute to Pyrus. I select Zruich and change him to Aquos. Previous battle system implied if Bakugan's attribute does not match card/SW attribute those cards/SW cannot be used along/on that Bakugan. I doubt that has changed. Due to this your card is inactive now.
Me: 500 (protection) You: 500 (Zruich is Aquos)
(You really made me think after you pulled advantage out on me xD )
Post by Bryan Kyoya on Nov 2, 2016 10:09:21 GMT -5
This should be fun. You see, Zruich has the ability to change attribute. I change Zruich attribute back to Subterra. Bakugan Brawl! Subterra Gynera!(assuming your protection lasts for a turn). (correct me if I made a wrong move) Zruich and Gynera--1000G Helios--500G
Post by Alex Andersen on Nov 2, 2016 13:49:40 GMT -5
If I remember correctly using one indirect effect to trigger another indirect effects is illegal. By indirect effect I mean 'loop, copy and reuse'. So one should not be able to loop a reuse/copy effect, copy a reuse/loop effect or reuse loop/copy effect. I hope this clears it.
I am not best at English, so in case I did not explain well tell me.
I don't think my advantage is still valid since you deactivated the card itself. I have been trying to avoid using my counter limit. Ablity Activate! Meteor Rain Shower! Nullify all opp effects. Transfer 200G Zruich and Gynera--1300G(ADVANTAGE) Helios and Incanter--700G
Post by Alex Andersen on Nov 3, 2016 6:20:23 GMT -5
Eh, I know the feel with counters. Ability activate! Infiltration! (green) 1) Loop an effect from Bakupack > I loop 'reverse all opponents' effects' 2) I gain 100 G per Bakugan in play
From my experience reversal is basically all your active effects changing their direction, so negative effects affect you and positive affect me. So... (I hate reverse, man. Makes me calculate) I reverse your loop, 100 G/per turn drain, nullify all opponent's effects and transfer 200 G.
Me: 1000+100+200= 1300 (protection, +100G per turn) You: 700 (-100 G per turn)
As for loop I won't do much since I feel like I'm overdoing it already with reverse. I loop 'gain 100 G per turn'
Me: 1400 (protection, +200 G per turn) You: 700 (-100 G per turn)
Ouch.. I hate reverse. Ability Card Activate! Terracota Seal! Copy any effect used in battle. Gain 200G. Since, You're on protection I wouldn't be able to copy your reverse(which hurts), so I'll copy my nullifier and nullify all your effects. Yeah, We're back to where it all started. Me--1600G YOU--600G
Post by Alex Andersen on Nov 3, 2016 7:37:24 GMT -5
I hate reverse as well. It is annoying.
I guess I have to use a counter now too T_T Ability activate! Bring It On!! 1) I drain 200 G 2) And I reverse all your effects (...again this...kill me)
Me: 1400+200+200+200= 2000 (protection, +200 G per turn) You: 500/600 (-100 G per turn)
Apologies if I am mistaken. I don't know if your -100 G per turn you played against me implies for both of our turns or only my/your turn. If it implies for both turns your power is 500 G and not 600 G. So, I'd like to know.
Post by Bryan Kyoya on Nov 3, 2016 10:32:17 GMT -5
Really need to make more cards.... Special Ability Activate! Brown Flame Cannon! Reuse any 2 effects. Transfer 200G. Again, can't reuse your reverse, so I'll stick with my nullify and nullify all your effects. Ohh, Forget what I just typed, I'm going to reuse your reverse now. Too lazy to calculate... I reverse your loop, protection and drain. I loop (this is due to not having enough cards to hurt you) "transfer 200G". Me---2200G You---0G I think it transfers when its my/your turn.