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Post by Maria Zenovia on Jan 20, 2017 17:50:51 GMT -5
The fact that Alana and Hydranoid attacked meant that ability worked. Its purpose was not discovered and it remained perfectly hidden. What makes it even better is the fact that she is being attacked right now and that opponents are completely concentrated on hitting her and not paying attention to their surrounding at all. Miniature heads start the attack on Hydra. Their beams keep on hitting Hydra and she is not even trying to dodge them, but takes every single hit while perfectly standing still.
Ground around Hydranoid flashes in light-blue color. All of a sudden, Hydra emerges from the ground right in front of Hydranoid she initiates a very uncomfortable looking attack. Her left hand becomes light-blue and gains transparency making it very similar to Zero Arm in appearance. Hydra forces her arm into Hydranoid's chest like she did with Zero Arm move and similar effect happen; surge of energy blasts through his body as if he had kissed a defibrillator. Because it courses through his whole body he losses concentration and his abilities are lost as a consequence leaving him wide open for what's about to come. Unlike Zero Arm, Zero Soul does not only shock the opponent.
Hydra's right arm becomes light-blue and gains transparency, too. She then forces that one into Hydranoid's chest as well, but without the shocking effect this time. This one is, as said already, a bit of a devilish move. Hydra clenches her fists and forcefully thrusts her arms on their each respective side. Left arm pulls Hydranoid with it and right arm pulls something ridiculous. Right arm pulled out a dark-purple flashing mass. Both Hydranoid and the energy mass remain immobile. Then suddenly Hydra slams her fists against each other with left still in Hydranoid's chest and right still holding the mass. Hydranoid's body and mass become one again. However... Hydranoid's body reacts insanely. His body twitches and his muscles contract uncontrollably. Unable to control his own movements Hydranoid practically tosses himself into the ceiling and falls down on the ground.
Hydra sinks back to the ground and emerges near the spot where Chaos Leap Sting was used on her. And there is quite a sight to see; another Zero Hydranoid. But the one Hydranoid was hitting is a side-effect of Zero Soul; Hydra creates a crystal-based fake which takes damage instead while Hydra's entire body takes properties of Zero Arm ability and can appear anywhere. However, what Zero Soul did at the end was different than of Zero Arm. When Hydra pulled Hydranoid on one and mass on other side she actually separated Hydranoid from his very Darkus essence for a moment confusing his entire nerve system. And when she so forcefully merged them back together nerve system was shocked and misbehaved as consequence.
And a really disturbing thing is... this is not considered as a Forbidden Ability. Separating a Bakugan from its essence can be lethal. Well, with one ability Alana could have negated Zero Soul if Hydra attempted to actually take Hydranoid's essence away. It is more fruitful to take it and put it back together in a quick combo for massive damage. "Excedra? I admire your spirit; not many are willing to fight that ancient scarecrow."
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Post by Alana Cortese on Jan 20, 2017 23:29:22 GMT -5
Ordinarily, someone would be worried that Hydranoid just took that kind of attack. Alana was out of the ordinary. What she did was have an apathetic look on her face. There was a good reason for this.
Under normal circumstances, Alana would have stopped that attack dead in its tracks, but she chose not to do so. ...She allowed Hydranoid to be hit by that ability on purpose. Why did she do that? Yita. That's why.
A big part of Alana's training with Noland and Allen when she first met them involved a lot of experiences that she had never been exposed to, and she learned how to deal with them. She didn't know how to deal with what Yita put her through at the time; she wasn't capable of dealing with it even if she did know, so she lost. Her idea of being a strong brawler came from those two. What would be the point of hitting the opponent if you didn't know where to hit them? Wouldn't it make the opponent's attempt to beat you useless if you are able to get hit and still shrug it off? Yita exposed her on those two qualities at her lowest point. Yita knew where to strike, and Alana didn't know how to defend against it. She was powerless.
But not anymore.
Zero Hydranoid gave Hydranoid the out-of-body experience that was similar to the one they experienced when they were defeated. Hydranoid once told Alana to not allow the situation to tell her who she is, so she must stay in control. If Hydranoid fell to this ability, there was no chance in hell that they've learned anything, because they would have been the same fragile beings that they were before.
...Obviously not Hydranoid, of course...
"I don't care if I'm not supposed to say it. I'm saying it anyway. Women are crazy, especially the both of you," Hydranoid coughed up. He put his heads up and rested them on the arena as he complained about what just happened to him. "I don't feel so good."
"But can you still fight?" Alana popped the question. That's all she wanted to know.
"That all depends if you won't put me up to slaughter on purpose anymore."
"I just wanted these Silver Knights to see you can do more than just talk trash. Besides, you have a score to settle, don't you?"
"You know what? Yes, WE do." Hydranoid picked his heavy body up off of the arena and stood as strong as he could without having the feeling of his body coming back to him yet. Fortunately for him, Alana had an ability that Hydranoid could use that would really tip the scales in their favor.
"Ability activate! Final Fusion!" Power coursed through Hydranoid's body in order to activate its regenerative properties. This healing pulse restored Hydranoid back to full strength and gave him the feeling of his body back. Hydranoid revved his sawblades in anticipation for what he was about to do to Zero Hydranoid to knock her out of the fight.
"I don't think I need to warn you, Miss. We're all warmed up, and I fully intend to win this brawl. Get ready."
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Post by Maria Zenovia on Jan 21, 2017 1:30:38 GMT -5
Her opponents continue to power up in expectation to win. Hydra does not give it such importance as she has already seen worse. In the past she had to fight Valiant Strive inside an artificial dimension and it did not take her full power to break him down within minutes. Against Alana, she was not using her full power yet either; if she was then building would be crushed and risk of her opponents dying would be high. However, it ks up to her opponent whether they want to push their luck that much.
"I admire your spirits. I hate to admit it, but I like fighting you." Hydra admits while watching her opponent powering up. Unusual scenery occurs; cold light-blue flames surround Hydra gently dancing around her and increasing her elemental resistance and elemental penetration stats which seem to prove very useful against opponents focused on elements. "You are a nice girl and strong too." She admits to Alana. "And you are a stubborn Hydranoid, but very brave." Hydra 'compliments'. Two opponents remind her of another Darkus opponent, Metallius; despite the tough circumstances he would not stand down and listen to the 'give ups' he was given. Nostalgic in a way.
Hydra's body flashes and all her eyds become light-blue. Her body releases mist around the battlefield as a visual side-effect of her ability, Abyssal Heart. Effect of thks ability is still unknown to the opponents, but it could be assumed it is a same kind of ability Hydranoid just used. "I see you like the 'crazy' type." Hydra lets out a slight laugh as she comments on Hydranoid's statement of her being 'crazy'.
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Post by Alana Cortese on Jan 22, 2017 2:16:26 GMT -5
Hydranoid tried to pretend like he didn't hear the last statement. He preferred to glare to show Zero Hydranoid the current circumstances of their confrontation. It was about to get ugly. "Savor the moment while you can," Hydranoid encouraged with a hint of darkness in his eyes. "You'll be going down very soon."
Now that Alana has confirmed in her mind that her and Hydranoid were in complete sync with each other, there was nothing to fear. Zero Hydranoid was about to feel the brunt of the element-devouring passive ability that Hydranoid carries.
"Merge Shield, go!" Alana ordered as he activated the ability. It didn't matter what Zero Hydranoid just put on the field. It was all being converted into a black smoke that made its way into Hydranoid's mouths. Zero Hydranoid would be hard-pressed to not see Hydranoid as a mortal enemy now. With the spontaneous regenerative attributes of Final Fusion and the power he just ate from her own power, there was nothing she could do that could make him wince. It was quite the deadly combo, one that even Hydranoid's previous owner and the Pack loved to abuse. He has the genes to become an Excedra for a reason.
As Alana transitioned to an offensive move, a silhouette of Karen could be seen acting alongside her like some form of alter-ego. It was to show the newfound confidence that Alana had gained. If someone like Karen believed in her despite what happened, Alana had no excuse to act in any other way.
"Ability activate! Trident of Doom!" In an effort to close the gap between the Hydranoids' standing in battle, Hydranoid would develop three blasts in his mouth - just like he does for Death Trident, the ability this variation derives from - and shoot it a couple of feet above the field. They merge together to form a giant mass of energy that constantly rains pellets of energy towards the target as it falls and, ultimately, envelops the target in a devouring mess.
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Post by Maria Zenovia on Jan 22, 2017 2:56:32 GMT -5
Hydra can't deny the power of those abilities. But she would not be Admiral"s Bakugan if that was going to defeat her. She yet does not feel the need to use very strong abilities. However, she does need to avoid the attack; taking unnecessary hits would be absurd.
"Bakugans' Hell!" She howls. Ability that activates comes from a very dangerous place; Doom Dimension. Wicked energy starts to coat Hydra and takes form of dark-purple waves. Hydranoid's attacks make contact with Hydra. They hit Hydra, but do not explode or wound Hydra: it seems that they simply hit her body and vanish into thin air. Effect of this ability... "...to become gate of Doom Dimension..." It turns user him/herself into a Doom Dimension gate and everything that touches the user is sent to the Doom Dimension. Meaning that Hydranoid's attacks never hurt Hydra; they went to Bakugans' Hell, a.k.a. Doom Dimension.
She stands on her spot not making any movements since usage. Abilities of this kind... she has dozens of them in the arsenal. She can bring out wicked powers of Doom Dimension into battle and it yet does not border with a Forbidden ability.
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Post by Alana Cortese on Jan 22, 2017 3:23:04 GMT -5
Hydranoid's eyes lit up in rage after seeing what Zero Hydranoid just did. It wasn't because she was using it as a defense. It was the origin of that power. Once you've been under the influence of a Doom Card, it is impossible not to spot energy along the lines of the Doom Dimension. Zero Hydranoid outright telling them where Hydranoid's attacks were going surely didn't help the issue.
Alana didn't seem too bothered by this, but Hydranoid was. Unbeknownst to the ladies, Hydranoid wasn't sparring anymore; he was aiming to kill. It's also not clear why it triggered this reaction from Hydranoid. Perhaps it was the fact that he is responsible for the deaths of billions of people because of that power. It disgusted him.
"Ability activate! Blinding Spice!" Zero Hydranoid was instantly clouded by a dark aura that was effectively linked to her. She could not jump out of it or run away from it. It provided a dangerous blockage to her visual perception and acts as an inhibitor to her power, preferring to share it with Hydranoid instead.
Hydranoid then lifted himself off of the arena, shattering the portion of the ground he was standing on. He used his wings to close the distance. He appeared to Zero Hydranoid's left side and delivered a colossal tackle. Zero Hydranoid was sent off of her feet into full flight across the room. Hydranoid saw no reason to halt his movement with his heightened power, so he continued his push.
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Post by Maria Zenovia on Jan 22, 2017 4:39:57 GMT -5
"Open!" Hydra shouts. Powerful distortion appears above Hydranoid. Against his expectation a Doom Dimension gate opens above him. And what he had to see coming from there was not comfortable. Attack he sent at Hydra last time came out of it targeting him. Attack tht Hydra sent to the Doom Dimension. Powerful strike that Alana hoped it would beat Hydra now strikes her Hydranoid instead. It blasts him out of his course and causes him to halt under influence of enormous force.
Hydra uses that chance to strike back. "Abyssal Symphony!" She opens all three mouths and howls releasing distorted sound waves at Hydranoid. Sound waves are so powerful that they can influence hard matters such as steel or even tougher, like armor of Metallius (which cracked because of it). Three waves unite into one big sound wave that strikes Hydranoid head on and blast him away. He soars across the field and hits the western wall. He bounces off it and falls down a few meters away.
Seems like Hydranoid was upset about the ability formed from wicked Doom Dimension energy. Hydra notices that and realizes that this might be Hydranoid's weakness in battle against Spartans. If he goes frenzy like that someone could easily exploit it and defeat Hydranoid.
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Post by Alana Cortese on Jan 22, 2017 13:00:54 GMT -5
"Hydranoid! Slow it down! Maintain control!" Alana shouted out. She didn't understand why, but Hydranoid became more aggressive on his own. That will be their downfall, just as it was before. There would be no point in him telling her things like not allowing the situation to control her if he couldn't follow his own advice.
While Siege wasn't as much of a behemoth as Hydranoid was in terms of raw power, he could control the pace of the battle better, making him the better fighter overall. It could be overcome with time though.
"Hmph." Hydranoid defiantly stood his ground despite being stunned by his own attack and the sound wave. He stood tall and held his left palm above his head to catch his own attack, given that it was still descending to collapse on top of him. The large mass rested safely on his hand without any signs of struggle from Hydranoid. He quickly realizes that he was falling for the same trap Neri put him in, and even if he is presently stronger than the other in the battle, he'll still lose in that condition. Losing was not an option here, not against Zero Hydranoid. She was tough. Her arsenal was tough. Hydranoid had to be tougher to get her to crack, and that meant sacrificing his pride just for once.
"He listened!" Alana celebrated silently. "Now...with the power level he's at now, even she can't withstand being hit by... Yeah. I got it."
Alana swiped a card on her BrawlX to initiate her strategy. "Ability activate! Auragano Crash!" The miniature heads revealed themselves once again to devour the giant energy mass Hydranoid was carrying. It would almost seem like Hydranoid had way too much power in his body, but his genetics made him able to handle that high influx. This meant that each miniature head had the power to eclipse an entire landscape individually if they chose to do so.
What does this mean for Zero Hydranoid? It was simple. The miniature heads dug themselves underground. They could surface at any time they wanted to and return underground at will. Each time they surfaced, they would flail to send a violent pressure wave in all directions from where it releases its power.
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Post by Maria Zenovia on Jan 22, 2017 13:42:00 GMT -5
Hydra looks at the Arena battlefield with dissatisfaction. She recalls having told the maintenance unit to prepare an the teleportation crystal to some artificial Darkus region, but no. They decided to let two Hydranoids fight in the Arena meant for training and tournaments between low and middle class brawlers. And these two Hydranoids certainly do not belong in those two classes. "Perfect..." She sighs knowing that Maria and Asuka are going to be displeased by this. On the other hand, Hydra was against brawling from the start so guess they will not target her.
She turns her focus back on the battle. It does not seem Hydranoid is using anything special; his attacks few minutes ago were much more efficient in hitting Hydra than these. Most of currents attacks are just for Hydra to bounce them back and let her opponent take the defensive tactic. Hydra, having a different and suitable setup for that kind of battle, has no problem playing that game tho. And now she intends to play Alana's game. "Hellfire Floor!" She mumbles.
Hellfire Floor is a Hellfire-class ability which is one of many Hydra uses. Abyssal and Zero abilities have different utilities. Abyssal ones origin from Darkus arts and combine heavy damage with ailments. Zero abilities focus on ailments and weak effects that suddenly can become lethal depending on opponent's state; they origin from Aquos arts. And Hellfire abilities origin from Pyrus arts; they origin on heavy damage and attacks that nullify advantage. Hydra hits the floor with her fist and from her fight red waves spread. They even make it to Alana's Hydranoid, but they bypass Alana since she would die from the upcoming effect. Floor suddenly transforms into burning lava and it takes over the entire Arena. And it doesn't take a genius to realize what is this going to do.
Miniature heads are about to emerge from the floor, but they get stuck in the lava in the process and are completely swallowed as lava disperses their energy and power completely. After that they sink in the lava. Because Hydranoid is not a human even he starts sinking under the lava and lava nearly reaches his necks. Hydra also starts sinking, but she does not mind. This ability naturally can only damage anyone, but the user (which means it is dangerous in tag matches). And Hydra is not stupid to believe that her opponent is going to be drastically affected by this; it is truth that Hydranoid is taking damage from the burning lava, but Alana would be a pathetic brawler if she failed on this one.
"In battle against a Spartan only one second of carelessness could be fatal. Even if he went out of control for only a few seconds Spartans might use it to take him out. It is not about him being able to snap out of it; he should not lose it at all." Hydra thinks. She is not fond of brawling, but if she had to choose she would rather see Hydranoid kicking Spartans' ass than vice versa.
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Post by Alana Cortese on Jan 22, 2017 14:28:45 GMT -5
It was here that Alana had to deal with a certain weakness of Final Fusion that she would have never been aware of before. She cannot use Survival Shield while the former ability is active. This is because the two abilities function in an identical way, Final Fusion used for healing while Survival Shield is used for offense and defense. It would have been more beneficial to use Survival Shield in this situation, but that was out of the question.
As a consolation prize, Hydranoid could theoretically one-shot Zero Hydranoid now.
"Okay. Hydranoid, this is your chance! Ability activate! Gravity Chamber!"
Despite being submerged in a very hot bath, Hydranoid was easily able to call upon gravitational force to have the lava revolve around him instead.
"Switch Code, Advanced Fusion Ability, DNA Stimulus, or the power of the Doom Dimension...use whatever you like. It won't work," Hydranoid promised his opponent as the fiery mess got swept up in Hydranoid's gravity orb. "I don't need any of that stuff. You got more than you can handle right here."
To ensure that Zero Hydranoid could not avoid this technique through means other than supernatural occurrences, Alana also played one of Hydranoid's deadliest abilities. "Hydranoid's sure are amazing. Both of you are something else, but I can only side with one," Alana said to reveal her allegiance to Hydranoid. "Try not to squirm too much. Destroy Vanish!"
The miniature heads that Zero Hydranoid burned were beginning to regenerate as Hydranoid was developing the gravity sphere. When they came back, Hydranoid launched them towards Zero Hydranoid and had them fasten themselves onto her body by biting into her. This rendered her powers useless and restricted her movement, allowing the lava-enhanced gravity sphere to pull her in much easier. Once she comes into contact with the sphere, it will forcibly crush her under the immense pressure of it thanks to Hydranoid's massive power increase from earlier.
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Post by Maria Zenovia on Jan 22, 2017 15:15:11 GMT -5
With that combination played opponents sure got a lot more confident. Belief that someone can one-shot a Bakugan that belongs to a Brawler of the upper tier of Silver Knights is ridiculous no matter the situation. Alana's presence among Knights has not been for that much long for her to know how it works. Almost every upper-tier Silver Knight has some sort of special technique unique that is only obtainable through the process known as 'The Twelve Labors'. Every Silver Knight that passes the process successfully gains a beneficial advantage that makes them different than any other Knight. Zero Hydranoid had this unique power all along, but she could only awaken it through 'The Twelve Labors'.
As she is being pulled towards the orb her body starts to glow in dark-blue color along with surge of crimson energy that courses along the surface of her skin. Her eyes glow in bright-red and she howls viciously. At one moment she spreads her wings and strength of the orb to continue pulling her fails; crimson energy surges through he miniature heads which explode and shatter into pieces and then waves of red make contact with the orb quickly dissolving it in the process. Terrible energy that Alana and Hydranoid can feel is neither of the old Zero Hydranoid or Doom Dimension; this seems like a whole new hell. "Misfortune..." All three heads simultaneously speak giving an impression of a demonic speech in the horror movies. "...Thirteen..."
When she says the number '13' her body gets surrounded by white energy and starts dissolving itself as if she was killing herself. She finally disappears and on her place a massive portal appears. Thick fog starts emerging from the portal and it takes over the entire battlefield almost preventing the viewers from seeing anything. Hissing sounds can be heard coming from the portal as that terrifying energy seems to have gotten drastically increased and is coming closer and closer. A pair of red eyes can be seen glowing within the portal. At that moment portal starts cracking and shatters. That forces the portal to expand even more and more. It becomes as nearly as big as half of the arena. Now Alana can see not one pair, but 13 pairs of red eyes looking at her and Hydranoid. Thick mist starts coming in even greater amount making field of vision very unclear.
Sounds of hissing intensify and then all 13 pairs of eyes flash. Thick mist starts to dissolve and it finally disappears from the scene showing the scenery that just have emerged from the portal.
A gargantuan Excedra reveals herself right in the middle of the battlefield. And as ridiculous as it seems, this one does not have eight heads. This Excedra seems to have thirteen of them; just as the name of the power describes. Each head looks like of Zero Hydranoid, but with a bit longer horns that also come in greater number. Her body is dark-gray with red and blue decorations covering all her heads. On her back there are 3 long tails covered in numerous spikes that could potentially lead to a lethal wound if someone gets hit by them. Her presence is irregular as well; it does not feel good or evil. It just is. Still, her presence feels magnificent; almost as presence of a royalty.
Last head on the left moves so quick that Hydranoid could notice and then it smashes him with its overly long horns that have a passive effect; reduction if effectiveness of all opponent's offensive abilities. "I must deny your statement." She replies to Hydranoid. Her heads speak all at once making it sound like a symphony. "While I admire your spirits and understand the forwardness you show, assumptions that opponent is defeated will not be fruitful in your battle against Spartans." She advises with a threatening symphony in her 'voices'. Hydranoids are very stubborn creatures, but assuming victory before opponent is crushed and back in their orb form is ridiculous to Hydra. If her opponent continues to show these weaknesses in front of enemies that would willingly kill him once chance presents itself then he sure is buying a ticket to hell.
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Post by Alana Cortese on Jan 22, 2017 16:48:57 GMT -5
"Another one...are you kidding me? How is that even possible?" Alana put one hand on her forehead in disbelief. To think another Excedra would pop up out of nowhere was out of this world. If Excedra's power was anything to go by, this Misfortune 13 form had to be fierce.
"Okay...I take that back...I actually want a new form like everyone else now," Hydranoid muttered before undergoing a transformation of his own. While not completely necessary since it looked like Zero Hydranoid held back considerably with that blow, Alana decided to use it anyway. It was smarter to use to save on power since this new form of Zero Hydranoid's rose higher than Hydranoid's, and she didn't want to risk Hydranoid being blown out from trying to reach a power he cannot achieve naturally just yet.
"Ability activate! Final Survival Shield!" Upon activation, Hydranoid's body was completely covered in a bright light before disappearing and revealing him in his pre-evolved state, Dual Hydranoid. In doing so, Alana had completely reset Hydranoid's body and made him much faster. The price she paid for doing so was reducing the overall raw power Hydranoid has in his Alpha form, but it wouldn't matter that much. His experience using the more powerful body made his previous evolutions much stronger, even comparable to his Alpha evolution.
The amount of battle energy in the area reacted somewhat dangerously to Hydranoid due to how much power he was wielding without an enhanced body. His muscles started to pulse uncontrollably to the point where even he had to scream in pain. He knelt down as this process was taking place.
"H-Hydranoid!? What's happening!?" Alana shrieked.
"It's...no big deal. This tends to happen when a Hydranoid absorbs a lot of energy," he explained. "It means...that my power is growing."
Suddenly, a new ability revealed itself to Alana. When she took a look, she was almost too surprised to even play it. It was layered in purple to make it stand out as a superpower of some sorts. After all, it was not everyday that your own Bakugan would suddenly experience growth and gain a completely diverse arsenal just by facing a monstrous opponent.
"Well, better time than never," Alana shrugged. "Ability activate! Polarizer Cannon!"
This was one of four of the newly unlocked abilities that could shred the enemy, even if they are empowered by another force or energy. The power of this ability was boosted by the amount of damage sustained by the user, including the ones that were healed. It had the potential to be among the most powerful attacks ever produced depending on the battle conditions. Zero Hydranoid had already done enough damage to Hydranoid's Alpha form that led to him reverting to his Dual Hydranoid state altogether; if anyone was asking for this to be weak, then they'll be disappointed.
Three small orbs appeared in each individual mouth and rotated, one clockwise and the other counterclockwise. This produced a concentrated burst of energy that flowed like a speedy comet towards Zero Hydranoid. On impact, it released a devastating explosion that even produced a mushroom cloud, the force of which blew everything away. Alana was struggling to keep herself from flying away, but Hydranoid quickly jumped backwards and held her in place with one of his tails. Hydranoid was also gifted with a temporary personal barrier that restored his energy to safe levels while also leaving him invulnerable to damage less than what he did for a limited time.
"That's...incredible..." Alana said in amazement.
"Well...what can I say? That's what we do. We make a great team, and no one ever heard me say that."
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Post by Maria Zenovia on Jan 22, 2017 17:21:44 GMT -5
Joy and amazement behind that attack meant nothing to Hydra. She crawls out of the smoke on her gigantic tails. All her heads turn to the opponents and all the eyes lock on them. Massive form of this Excedra prevents the audience from seeing Alana and Hydranoid; it is that massive. Even though Hydranoid is now smaller and faster it would be a fatal mistake to assume that a massive Bakugan like this would rely only on attacks that can be avoided by speed and maneuvers.
Hydra's body has not suffered any significant damage even without using any sort of ability to defend herself. Sole usage of Misfortune 13 makes her body extremely durable; almost as if she used several strong defensive abilities. And every head has its own passive ability meaning that every hit taken from them will heavily influence the battle. Specialty of Misfortune 13 is that it not always needs to rely on abilities considering that heads' passive effects become enough of a weapon in combinations.
"Hmph, I can't deny that. Good job on such achievement." Hydra compliments Hydranoid on his newfound power. "If nothing else, at least this training was not useless." Hydra adds. She believed that her battling Hydranoid from the beginning would be just a waste of everyone's time, but she is glad that they could pull something out of that. Hydra then sighs knowing that Arena is going to suffer even more damage now, but she does not want battle against Spartans to be where Alana tests those abilities for the first time. "Fine, fine... I know what you want. Give it a go." Hydra offers Hydranoid to use abilities on her knowing how impatient he must be to try them out now and Hydra would not want to waste Alana's and Hydranoid's anticipation by stopping the battle there. She purposely does not use any attack and just stands still there willing to provide Hydranoid with the feeling of how strong his new abilities are.
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Post by Daniel Andersen on Jan 22, 2017 17:47:37 GMT -5
Meanwhile... Seiki and Daniel have been transferred to one of those artificial locations. This locations seemed a little bit weird for both brawlers and their Bakugans; they appeared in the airspace above some massive rainforest.There are lots of stone pillars coming out of the ground here and there; for what purpose it is unknown. There are also cubical rock platforms levitating all over the sky; also unknown for what purpose. Seems like these obstacles could be used for defense. And then above all that there is their battle platform; also levitating in the sky. However, this is not a usual platform; it is a massive rock with a castle on it and Seiki and Daniel are nearby that castle. That would look something like this. Being on that height could probably favor Ahio since Ahio is a bird. And because of Wolveride's mass and weak maneuvers while airborne he was not chosen for the fight. Instead, Kuzuha was chosen because of her all-round skills that she can modify into anything. Why this dimension was chosen by the superiors it remains unknown. For both brawlers it does seem a little odd. A dimension with rainforests, flying rocks, castles on the rocks... But that does not matter right now. What matters is their battle. Both brawlers have been here for some time already and have already exchanged a few hits. Nothing significant has happened for any side so far. Ahio was simply flying around and using her basic abilities. Kuzuha was moving on the giant floating 'arena' doing the same with her abilities. Currently as the battle goes, they are both on equal terms.
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Post by Seiki Maki on Jan 24, 2017 9:49:28 GMT -5
"Ahio, we're not getting anywhere," Seiki huffs, watching her bakugan fly around the place and shooting far ranged attacks to Kuzuha from the skies.
The bird-dragon whines, flying more in ear range of her partner, "But I don't want to destroy the place Seiki, it's so pretty!" Ahio chirps, looking around the place, occasionally doing some loops to avoid anything that flew at her, courtesy of Kuzuha.
With a sigh and an sweatdrop rolling down the side of her head, Seiki replies back, "It's a holograpghic world that looks real Ahio. If one were to wreak the whole place, it would regenerate right back because it's all digital. So lets go fight and wreak havoc on the place if needed. We need to prepare."
Ahio coos in adoration on how Seiki has grown, even if it seemed like only a tiny bit. Much like a mother fawning over her child. But enough of that, it was time to actually be doing some damage. "Alright, lead the way Seiki," Ahio hums as she flaps her wings to get herself back high up in the air. Right off the bat, Seiki activated a mystic ability. She wanted to see how starting with a powerful ability would work in a battle. Often times, she would save such an ability for last, to ensure a knock out, but why not activate one now? The ventus duo did their familiar chat, the storm clouds and magic circles appearing over the island that they fought on. "Come forth divine lightning, Indignation!" And the massive concentrated bolts of lightning came ramming to the ground. ulla
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