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Post by Kotetsu on Jul 11, 2017 12:08:10 GMT -5
Introductions aren't really important.
Gate Card set. Bakugan Brawl. Haos Le-Ohn stand at 500 G.
Le-Ohn- 500 Opponent- ...
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Post by Keto on Jul 11, 2017 12:13:38 GMT -5
I suppose I will take you up on that.
Bakugan brawl, stand Kaari 'Dark Incanter'.
Me: 500 (Darkus) You: 500
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Post by Kotetsu on Jul 11, 2017 12:15:18 GMT -5
Oh good lord. Am afraid. Ability activate. Proud Sun Rising. So I get 200 G and protection.
Le-Ohn- 700 (protection) Kaari- 500
Be gentle.
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Post by Keto on Jul 11, 2017 12:16:59 GMT -5
I will try Ability activate! Aura Boost! 1) I gain 200 G 2) Another 200 G Me: 900 You: 700 (protection)
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Post by Kotetsu on Jul 11, 2017 12:19:21 GMT -5
Ability Activate. Glowing Light. So I'll be throwing in Datkus Reaper at 500.
Le-Ohn- 700 (protect) Reaper- 500 Total- 1200
Kaari- 900
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Post by Keto on Jul 11, 2017 12:24:26 GMT -5
Ability activate! Invoke! 1) I summon 2 Bakugans- I summon Helios (800) and Deathcrown (500) 2) I gain 100 G per Bakugan in play
Me: 900+800(Helios)+500(DC)+500(Invoke 2nd effect)= 2700 You: 1200 (protect)
Also, in previous system 2 Bakugans was maximum summoning. I do not know if it has been nerfed with new system, so pardon me if I am making a mistake. It is not said anywhere. Also, I accidentally made this card OP, but lazy to change it now :3
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Post by Kotetsu on Jul 11, 2017 12:29:27 GMT -5
Hey. This is a learning experience for me. So I'll be activating my Emperors approval. Giving me advantage and a 100G bonus on all cards I play.
Me- 1300 (protect and adv) You: 2700
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Post by Keto on Jul 11, 2017 12:44:58 GMT -5
Ability activate! Aura Disruption! 1) I reverse all your effects. 2) I gain 100 G per card reversed
I'll need to process it first through raw negation:
Me: 3000 You: 500
Now if I apply reverse.
Me: 3000 (since you never did anything to me) You: 200 (this score is inaccurate- do you get 100 G for every card you played or every card you play in the future?- if it is second then your G is 300)
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Post by Kotetsu on Jul 11, 2017 12:56:00 GMT -5
It's the first one. But what happens to my protection and advantage?
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Post by Keto on Jul 11, 2017 13:08:21 GMT -5
I asked Noland about it in the chatbox and from what I understood they are only negated and nothing else. Before, I thought they get reversed so I'd get protection and advantage from you, but those kinds of effects are just negated normally.
So, whatever includes numbers is most-likely reverse-able.
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Post by Kotetsu on Jul 11, 2017 13:14:36 GMT -5
Okay... I'll just. Activate Shine Ball. This Negates that cluster and then halves your Gs. So... this?
Me: 1400 (adv and pro) You: 1350
Yeah? This is right I think?
I'll also take this time to open my gate card. Blocker.
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Post by Keto on Jul 11, 2017 13:28:21 GMT -5
Hmm... I'll end my turn this time. You may attack if you want. (50 life gauge)
(Also are we playing on 500 or 1000?)
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Post by Kotetsu on Jul 11, 2017 13:32:28 GMT -5
I prefer 500. And is you passing the end of this round? If so are you allowing me to set the gate. Because I do still have a fusion ability.
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Post by Kotetsu on Jul 11, 2017 13:38:58 GMT -5
Then again. You'll almost certainly win regardless. Unless you give me a giant margin of error.
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Post by Keto on Jul 11, 2017 13:58:37 GMT -5
If I pass with lower points AND you attack me it is end of the round. However, you can go and try your luck and play that Fusion, but if it exceeds 500 life I will probably react somehow Well, I almost randomly play cards, so do not give up just yet xD. I usually just throw stuff around as it comes in my Bakupack. And you can set the Gate since you're still remembering the whole system.
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