Oh boy, here I go decreasing again! Normal one, Malevolent Magic! 1) All of you gain a 'Fear' debuff; you gain 50 G debuff on all your power-type effects and it stacks additional 50 G debuff every turn. (E.g. now it is 50, on Blaze's turn it is 100, then 150 on mine, 200 on Atom's etc.) 2) You all lose 0-400 G (200) per card played this round (6; 1200 G- not counting this card tho)
Well, that would just make all of you unable to attack me and get my Life Gauge away since... there is nothing to attack. But, hey, I'll be nice and use a counter to ease your lives. Ability Breaker comes in.
I threw one bone with that Ability Breaker. That will not happen twice.
Ability activate! Forgotten Time!
1) I swap one active effect of mine with another effect from Bakupack. If you noticed how my Suzaku card worked in the last round then it is the same concept here, but effect-based.
2) Selected targets lose up to 0-800 G (400)- I select myself
I select my Guidance card and swap 400 G gain for prevention on Normal Abilities doing the very same thing I did last time to your cards. Cards played before that are unaffected, people with protection are unaffected and special abilities are unaffected. I will apply same method as last time.
Me: 200 (due to kuro's swap and loss of 400 G effect)
Some explanations: I start at 200 G here because of kuro's special ability which swaps my power to 600 and then I lose my 400 G due to the 'effect-swap'. I gain 100 G from what you guys used and thank you from heart for that. +200 is for my Aura Domination, another +200 is a regain once U.L.I. losses his Crush Claw, another +200 is regain once kuro losses his Hakai. I regain advantage through nullification of your negations and I lose 100 G due to drain. U.L.I. losses 200 G due to this drain-card being a normal ability under my effect. Those 500 is from my Battle Bracelet being in the fight as well. That -400 is decreasing my own power on purpose.
Me: 900 (advantage)
Blaze: 2400 (Protection- cannot be affected by this)
Atom: 2000 (Prevented from playing Normal Abilities)
kuro: 1500 (Prevented from playing Normal Abilities)
U.L.I.: 500 (Prevented from playing Normal Abilities)
If I miscalculated anything inform me. I need to keep track of a lot with these effects so I may do slight mistakes here and there- plus I never used this method before so it is an annoying thing