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Post by Keto on Sept 7, 2018 7:24:02 GMT -5
Ability activate! The Forgotten Time! [Green] 1) I select an effect from Bakupack and an active effect on the battlefield. Effect from Bakupack replaces the active effect. 2) I gain 400+200 G
I select my 'gain 400+200' G from G-power Boost. I lose 600 G, but I gained another 600 G from this card so it does not matter. I select 'prevent opponent from playing Normal abilities' from Bakupack and put it in place of this one. Prevention is set back in earlier play and, as confirmed by another admin, it affects all your normal abilities after. The logic behind it is- 'Since prevention counts as if it was played early on you would not have been able to play all those normal abilities hence they are now inactive'. Anything you played after my G-power boost is now inactive.
- Call of the Snake King - I gain back my 500 G and you lose 600 G since your Bakugan returns
- Attribute Merge - I gain back Ventus attribute and 100 Gs as a result of my attribute change.
- Whirlwind - My gate card is safe. You do not get a 200 G per Ventus Bakugan.
Me: 1400 + 500 + 100 = 2000 You: 1700 - 600 - 200= 900 (Prevented from playing Normal Abilities)
I think I got it right. Storm here is not quite giving me concentration boost.
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Post by Merchant on Sept 7, 2018 7:46:10 GMT -5
Ouch. But. Trap Ability Activate! Melody of Night's Choir Effect: target Opponent(s): The last ability card(s) targeting my bakugan are reflected back. I choose The Forgotten Time. Now you can't play normal abilities instead. Consecutive Ability. Special Ability Card! Frame Creation Activate! (Create any Bakugan you wish. The created Bakugan must still be an entity from your Bakupack. The created Bakugan retains its normal attribute in addition to another one of your choice. The resulting Bakugan's G-Power is set at either the base level of a Bakugan in your Bakupack, or at the highest point a Bakugan of yours was in during the round. This is counted as a throw-in.) The Bakugan I create is Darkus Gaia-Gigas with the Pyrus attribute tacked on. With My highest power being 1700gs. That is the strength of which I'm tossing in this bakugan. Me: 3400gs (3 bakugan 1 trap bakugan.) 1n 1f You: 2000gs (can't play normal abilities.) 2n 1s 1f Double red zone. Your turn keto.
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Post by Keto on Sept 8, 2018 3:28:47 GMT -5
Special Ability, activate! Focused Mind! 1) I gain 'Focus' status- it swaps place with an existing status of my choice. I choose the prevention and therefore my prevention turns into 'Focus'. 2) I gain advantage Me: 2000 (advantage, Focus) You: 3400 EDIT: I forgot to input my Bakugan's attribute change. She can go from one attribute to another without using any abilities once per round. Any Bakugan can actually so it is nothing exclusive to me. Apologies for inconvenience. So, to sum it up- she is back to Ventus.
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Post by Merchant on Sept 8, 2018 7:43:13 GMT -5
Ability card Activate Crawling Reptile. Negates the previously activated card from the opponent's bakugan. (This is an edit. Is the last thing I can do anyways. Have fun Keto.) Me: 3400 1f You: 2000 (can't play normal abilities.) 2n 1f I'm out of moves. Your turn Keto.
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Post by Keto on Sept 8, 2018 8:14:27 GMT -5
Ability Breakers can only negate Normal Abilities last time I checked.
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Post by Merchant on Sept 8, 2018 8:44:06 GMT -5
really Darn. The link I provided didn't specify it had to be a normal ability card. It just says Ability Breaker: Negate your opponent's Ability Card. I copied that from the page.
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Post by Keto on Sept 9, 2018 13:16:07 GMT -5
I'll play Ability Breaker on your ability card then.
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Post by Merchant on Sept 9, 2018 15:45:54 GMT -5
Then I lose gg Keto. That was fun.
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Post by Keto on Sept 9, 2018 15:56:56 GMT -5
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