Okay, Ability Activate! Earthquake! This Subterra Shop card decreases all non-Subterra Bakugan (Excluding Ventus) by 350 Gs, and destroys the Gate Card! And no, before you ask, my going back to Ventus does not impede the ability from working. Shop cards check Attribute at the time of activation, not any later.
(Ay, I'm actually getting somewhere I think. Thanks mate.
Well, here's another attempt. If I am wrong in this, let me know, but I believe this should be correct.)
Double ability activate. Propulsion Boost plus Darkus Booster!
Propulsion Boost: As long as this card is active, whenever there's a G-Power change, you may increase or decrease the value by 500G; this can only be done twice. Increase your power level by 500G.
Darkus Booster: Transfer 300G from each of your opponent's Bakugan to your Darkus Bakugan.
Now, if I am reading into this right, I can increase the value of Darkus Booster by 500. Since this in and of itself is not a g change, that value should not be decreased but the total value of darkus booster after the change is decreased by 200. The total value is 800 and tempest brings it down to 600. This means that all your g-power is now transferred to me.
You're learning fast. Let's see what you do with your knowledge.
Battle Gear Boost! Let's go Antipital!
Me: 100 You: 1150
Before you say anything, I didn't gain any Gs. I threw something in that already had Gs. And now, Ability Activate! Supercell Storm! This Ability falls into my Storm Abilities, abilities that build on each other. In particular, Supercell Storm gives me 2 Storm Counts, then doubles the number of counts I have.
And now, Ability Activate! Searing Sun! This Ability gives me another Storm Count, then allows me to negate an Ability for each Storm Count I use! By using 4, I negate all of your abilities! You know what that means.
Each card you used to gain power is now nullified, along with the prevention you put on me. So, we go back to 600/500. Except now I have Antipital, adding 100 to me, and I activated Earthquake, decreasing you by 350 and negating your Gate Card.
It should be simply the fact that you have to allow a chance for a counter.
Special ability activate! Frame Creation!
Frame Creation: Create any Bakugan you wish. The created Bakugan must still be an entity from your Bakupack. The created Bakugan retains its normal attribute in addition to another one of your choice. The resulting Bakugan's G-Power is set at either the base level of a Bakugan in your Bakupack, or at the highest point a Bakugan of yours was in during the round. This is counted as a throw-in.
I create Darkus/Ventus Dryoid! It's G-power is set at 1150 since that is the highest I have been in this round.