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Post by Atom on Jul 9, 2018 9:32:58 GMT -5
Time to continue the grind I guess.
Gate Card, Set! Bakugan, Brawl! Bakugan, Stand! Rise Pyrus Pyreon!
Me: 500
?: ?
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Post by Klar Roth on Jul 9, 2018 9:53:16 GMT -5
Okay this will be better I promise.
Bakugan Brawl! Haos Fraitekarak, “the Illuminator” stand at 500G using Critical Knockout!
Me: 500 You: 400
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Post by Atom on Jul 9, 2018 9:55:56 GMT -5
Okay Klar, let's see what you can do. I'm going to start with an old favorite. Ability Activate! Blazing Fire! This'll make all other Bakugan lose 100 Gs a turn!
Me: 400 You: 400
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Post by Klar Roth on Jul 9, 2018 11:24:57 GMT -5
Ability activate! Mandolin Screech! Your GPower is drained to 0. I gain 100 for each ability card played after this one.
(So according to your last card do I lose 100 every turn that I make, you make, or both?)
Me: 400 You: 0
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Post by Atom on Jul 9, 2018 11:39:30 GMT -5
It's just each turn in general, and only for the Bakugan that were out at the time. So, let's see here. I know! Ability Activate! Pyrus Zero! This'll bring you down to 0 as well. And now, Gate Card Open! Double Fighters! This'll make both of us bring out another Bakugan! I choose to bring out Chronogian!
Me: 500 (Chronogian: 500. Pyreon: 0) You: 0 (Fraitekarak) + ? (?)
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Post by Klar Roth on Jul 9, 2018 11:52:54 GMT -5
Bakugan Brawl! Clear Coredem stand using Critical Knockout!
(Btw I’ll make Coredem Subterra)
Me: 500 You: 500
Ability Activate! Cello Screech! Your GPower halves, I roll out another Bakugan to combine GPower. Bakugan Brawl! Clear Verias stand at 500G! (Verias will be Pyrus)
Me: 1000 You: 250
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Post by Atom on Jul 9, 2018 11:55:51 GMT -5
Okay, how about this? Ability Activate! Uncertainty Principle! This allows Chronogian to add 200 Gs to everything on his side, and negates your last played ability! Also, minor oops, I was at 400 Gs before you played your Cello Screech. So, the Gs are like so:
Me: 800 You: 1000
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Post by Klar Roth on Jul 9, 2018 15:09:43 GMT -5
Can I attack your life gauge now?
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Post by Atom on Jul 9, 2018 15:12:59 GMT -5
Yes, you can. I ended with lower power, so you can attack as long as you have a higher power.
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Post by Klar Roth on Jul 9, 2018 17:37:48 GMT -5
I’ll go ahead and do that then, thanks for the clarification Atom.
Me: 500 You: 300
^ 500 life gauge work??
Gate card set! Bakugan Brawl! Haos Fraitekarak, “the Illuminator” stand!
Me: 500 You: ?
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Post by Atom on Jul 9, 2018 19:10:32 GMT -5
500 works for me. Bakugan, Brawl! Bakugan, Stand! Rise Pyrus Pyreon!
Me: 500 You: 500
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Post by Klar Roth on Jul 9, 2018 20:31:07 GMT -5
Ability activate! Cello Screech!
Your G Power halves, I roll out another Bakugan to combine GPower.
Bakugan Brawl! Haos Reptak stand!
Me: 1000 You: 250
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Post by Atom on Jul 9, 2018 20:46:19 GMT -5
Yeah, let's not. Ability Activate! Fire Wall! Time to decrease you by 300 Gs and negate an ability that affects my Pyrus Bakugan!
Me: 500 You: 200
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Post by Klar Roth on Jul 9, 2018 22:32:03 GMT -5
Ability activate! Mandolin Screech!
Your GPower drains to 0, I gain 100 for each ability card played after this card.
Me: 200 You: 0
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Post by Atom on Jul 10, 2018 0:03:31 GMT -5
Well then. Time for a small loophole I’ve discovered before. It’s true that the round ends if someone ends their turn on 0 Gs, and takes Life Gauge damage based on the difference. But what happens if the opposition is also at 0 Gs? Ability Activate! Pyrus Zero! This’ll knock you down to size, and 0 Gs!
Me: 0 You: 0
As per rules, I do believe that I have to give you a turn to counter. However, there’s another rule that says what I said earlier, with the addition of ‘without Advantage’. (Haven’t been able to find it.) The choice is yours, as I realize that I’ve been missing that little thing every now and again. I’m pretty sure I know what admins would say about it, and what they would deem correct, but I want to hear what you think. I’m just trying to help you get back into the swing of things. Everybody needs help every now and again, and the last thing I want to see is someone get a serious punishment. So, let’s hear it.
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