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Post by Atom on Sept 17, 2018 17:09:54 GMT -5
Okay, Grimm. You want to push it? I'll push it too! Ability Activate! Blowing Winds! With this, I get a Storm Count and a count of my choice. I choose to gain a Special Count! With that count, I will use Illumina - Strength! Your Frame Creation no longer applies, because I make the effect that you get the Bakugan in the first place into a debuff! Dreadcrash is gone! You are back to zero because Dreadcrash was the only Bakugan you had that had power at the point of activation. Additionally, Blow Out was not reflected to ULI because Vitae is no longer there because you lack Darkus! Me: 3250 1s 1f ULI: 2800 Grimm: 0 Blowing Winds: Gain a Storm count and one count of my choice. (Cannot be a count only my opponent can control.) bakugan-generation.proboards.com/thread/38320/storm-abilities-idea-came
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Post by uselessloserinfinty on Sept 18, 2018 0:06:26 GMT -5
Sorry Atom but this is no team up your still going down!!!!
Ability Activate: Wind Storm Strike! Effect: With this I’m gaining 100gs for every Ventus ability used and then the enemy (Atom) loses 100gs for every non-Ventus ability used.
I’ve used 4 Ventus abilities (one was a trap) you have used 4 (correct me if wrong) so I gain 800gs. Then Grimm has used 3 Darkus and a white and so have your so that makes you lose 500gs (correct me if wrong on mobile and sleepy)
Me: 3600gs Atom: 2750gs Grimm: 0gs
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Post by Merchant on Sept 18, 2018 8:24:25 GMT -5
So first Atom is almost out of moves. Meaning this next move of mine will decide the outcome for Ivan has all the room to work with. You got lucky. So first. Ability Activate: Gate Crasher hey guess who is darkus again. If you said Gore than you would be correct. Next I just want the power bonus but it does me nothing. Battle Gear Boost! High Snake Roller. (+100gs) I wont activate the ability for I used up all of my counters already. Lastly. Consecutive Ability Activate Darkus Boost (already linked go to gate crasher.) Transfer 300G from each of your opponent's Bakugan to your Darkus Bakugan. Since Atom only has one. I get 300 gs. But Now I'm not done. Fusion ability Activate: Phantasmal Destroyer! (same as before. use the gate crasher link) This card must be fused with "Darkus Booster". Reverse your opponent's card. I reverse Ilumina Strength. Now I have both my trap power and Dreadcrash clone back on the field. Which restores my Power! plus booster and I'm at 4100gs (I like that number.) However. Atom you and I are at the mercy of Ivan. And no Phantasmal Destroyer wont be an acceptable target. Reverse does not imply buffing or debuff at all. I'm out of moves. Atom, you can get higher power. But Be warned Ivan has not use his special and still has access to his fusion abilities. Me: 4100gs out of moves HSP: 200 hundred something. Thank you battle gear. Ivan: 3600gs 1n 1s 1f Atom: 2850gs 1s 1f Atom 3 darkus abilites and one white equal 4 so Atom loses 400gs not 500. Also Your Turn Atom. Both of you calculate your own HSP. If I live I will Havoc Drop. There is no questioning it.
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Post by Atom on Sept 18, 2018 8:47:06 GMT -5
Grimm, Grimm, Grimm. Have you ever known me to roll over without a fight? Special Ability Activate! Frame Creation! I choose to create Leonidas! And with it being a throw in, I'll use a Special Shot! Capital Shine! Grimm, all three of your Bakugan are down by 150 for the rest of the brawl! And Ivan, I'm sorry, but it had to be done to knock Grimm off his high horse. You were collateral damage. However, now you have your pick of who you'll defeat. I'll have Leo stand at his base power.
Me: 3350 ULI: 3450 Grimm: 3650
Frame Creation: Create any Bakugan you wish. The created Bakugan must still be an entity from your Bakupack. The created Bakugan retains its normal attribute in addition to another one of your choice. The resulting Bakugan's G-Power is set at either the base level of a Bakugan in your Bakupack, or at the highest point a Bakugan of yours was in during the round. This is counted as a throw-in. Shop. Capital Shine: Reduce base power levels of all opposing Bakugan by 150 for the rest of the battle - Haos - 100 HSP
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Post by uselessloserinfinty on Sept 18, 2018 9:29:17 GMT -5
I like how this played out I find Grimm's pests annoying I think I'll do something and leave the rest to you. Ability Card Activate: Special Ability: Feather Break! Effect: 1: Gain 100gs for every Feather Wedge on the field. (This releases them making them no longer equipped .) 2: Reduce enemy bakugan to zero Gs. Read more: bakugan-generation.proboards.com/thread/38579/feather-break#ixzz5RSoMeSU5There are no feather wedges so I gain no power. Grimm your going back down to zero!! Me: 3450 Atom: 3350 Grimm: 0
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Post by Merchant on Sept 18, 2018 10:44:53 GMT -5
pass
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Post by Merchant on Sept 18, 2018 10:45:20 GMT -5
I'm dead. Derp (dying noises) gg
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Post by Atom on Sept 18, 2018 10:52:30 GMT -5
I pass as well, being unable to play a Fusion.
Me: 3350 ULI: 3450
If you guys recall from Grimm's 1v1v1v1, losing to 0 Gs doesn't end the round.
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Post by uselessloserinfinty on Sept 18, 2018 11:35:45 GMT -5
Ability Activate: G Power Boost!
Increase jasper by 400gs. Me: 3850 You: 3350
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Post by Atom on Sept 18, 2018 12:00:34 GMT -5
Again cannot play anything. Skip.
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Post by uselessloserinfinty on Sept 18, 2018 12:05:05 GMT -5
I’ll attack for 200 1000 or 500?
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Post by Atom on Sept 18, 2018 12:06:33 GMT -5
I stated 1000 Gauge.
Me: 500 You: 1000 Grimm: 0
Your turn to set.
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Post by uselessloserinfinty on Sept 18, 2018 12:17:01 GMT -5
Gate Card Ser! Bakugan Brawl! Bakugan Stand! Rise Ventus Jasper, The Slybound Defender! Me: 500gs 4n 1s 1f 1g
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Post by Atom on Sept 18, 2018 12:18:44 GMT -5
Sorry ULI, but Jasper's at 350 because of Capital Shine.
Bakugan, Brawl! Bakugan, Stand! Rise Ventus Janthide!
Me: 500 You: 350
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Open 1v1v1
Sept 18, 2018 13:48:43 GMT -5
via mobile
Post by uselessloserinfinty on Sept 18, 2018 13:48:43 GMT -5
Ventus vs Ventus so cool. Ivan chimed.
I’ll start off by calling for a little help I call forth Ventus bakugan trap: Ventus Valkar!
Me: 750gs Atom: 500gs
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