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Post by Tyler Royerus on Jun 27, 2011 21:15:25 GMT -5
Mira wants to know if the bakutrap creation should be changed into
the weapon support to make things like bakunano battle gear mobile assualt and mechtogan and mechtogan titans etc (she even said mechtogans can have 2000G if possible so post and vote on what you think.
( the mira im talking about is MiraLightningClay )
( also you must pay 2000$ to have your mechtogan at 2000G to be approved and used. )
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Post by Nightshroud on Jun 27, 2011 21:17:33 GMT -5
Yes, I agree they should. But first, I believe that the Bakugan(s) Highest G Power Should be raised to 1,500 - 2,000 atleast, and maybe the Mechtogan could be 3000.
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Post by Tyler Royerus on Jun 27, 2011 21:21:32 GMT -5
in the anime mechtogans have 2000G so the mechtogan should stay that way in the anime mechtogan titans are 3000Gs
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Post by Lance Zephyr on Jun 27, 2011 21:45:35 GMT -5
Sure. Anyway, about the mechtogan titans, it depends. I mean, we are already getting a 2000G mech, so getting a titan isn't going to be that easy. We will just have to see about the titans when the mechtogans are put on this site.
Keith, I don't know if the GM would change that rule. If titans do get put on this site, we could be looking at a 4000G titan, which would make them overpowered, so staying at 1200 might be the best choice depending on what we do with the mechtogans. I do agree with your suggestion though, since we would be able to evolve again, not to mention more powerful abilities.
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Post by sykon1010 on Jun 28, 2011 6:42:58 GMT -5
If we did decide to put the max G-Power into the 2000's, or even the 3000's, that would kill the point of over 90 percent of all cards created, it would make a MAJOR set-back on the whole Proboard. So I dont think we should go there.. Just yet atleast, if they do decide to go towards that point, it would take time, and prep. Preparing the users mostly, they would have to set up another set of cards and what not, So in my own opinion, keeping 1200 at max would be good. Besides, higher G-Power would take away from all of the fun, strategies would go down majorly. People wouldn't NEED to use Abillity cards or anything. And that is my point of view. I accept all criticisms about this, and I probably mispelled quite a bit! ^_^
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Post by sykon1010 on Jun 28, 2011 6:44:17 GMT -5
But possibly I mean the cost is high and what not, so.. Yea I suppose having certain Bakugan reach 2k G-Power would be alright, but probably stay away from that for a while tell you get alot of people to agree.
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Post by Raven Atlas on Jun 28, 2011 7:36:34 GMT -5
Sorry about that, I didn't finish the post and I didn't mean to put 3000 xD
I thought the Evolutions should be raised to 1500 atleast, then the mechtogan @ 2000. As Skull said, it'll be best to add only the Mechtogan and not the titans yet, it'll be hard to decide how powerful they should be. We should also add Nanos and Vehicles as well.
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Post by Tyler Royerus on Jun 28, 2011 7:44:37 GMT -5
ok ray i might make another poll for 1500Gs to be max for evolved bakugan after this one.
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Post by Daisuke Hinotori on Jun 28, 2011 8:43:17 GMT -5
I think that the max G power could be 1500, but having Mechtogan at 2000 G seems kinda over powered. Plus, a lot of people will be trying to make a show Mechtogan a private creation, and that can be a problem. Then we get into Mechtogan Titans. Those things have like, 3000 G Power, and are basically indestructible. If the indestructible part were to be used in an RP brawl, then it would be extremely hard to beat them. But looking on the benefits of a Mechtogan, you could argue that the benefits would over power the negatives. For one, Mechtogan would be powerful, and if that means getting to amp up Strakthon, then I am all for it. Another thing is that they would be really awesome to have. Finally, it would make RP battles much more enjoyable to a lot of people. Now to make this work, I have come up with some compromises for Mechtogan: 1. A person can only have 1 Mechtogan out on the field at a time, to ensure that people can get out of a situation. This would give people a fair chance at winning, without making it extra difficult. 2. Mechtogan should still be counted as BakuTraps, at a technical stand point. This means that they would still be effected by effects that effect normal bakutraps. 3. Mechtogan can only have 2 effects, like normal bakutraps. 4. In RP brawls, Mechtogan are NOT invincible. They are as vulnerable as a normal bakugan/BakuTrap. 5. The MAXIMUM G power for a mechtogan should be at 2000. That is it. No going over. 6. To bring out such a powerful beast would require some sort of cost. The card Mechtogan Summon allows you to send in a Mechtogan. This would be a sacrifice because you'd be having to use one of your card counts to bring it in. 7. Mechtogan would require a LARGE AMOUNT of wins to evolve. I'd say at least 14 or 15. Since they are already so powerful, they should have to have a large evolution requirement. 8. Beginners (People who just joined, the ones with one star) should NOT be allowed to make Mechtogan. I am sorry if this is against Beginners, but they should get a handle on the rules BEFORE making something as powerful as a Mechtogan. 9. A Mechtogan can only be used by a SPECIFIC BAKUGAN. That bakugan must be included within the original creation of the Mechtogan. Now on to BakuNanos. I think BakuNanos should just be counted as normal BakuTraps. By using these points, and others that GM may add on if necessary, I think Mechtogan and BakuNano could become a good addition to the site, so I vote yes.
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Post by Tyler Royerus on Jun 28, 2011 8:48:28 GMT -5
great rules for the mechtogan dai.
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Post by Daisuke Hinotori on Jun 28, 2011 9:22:22 GMT -5
Vehicles, I think, should be at 800 G Power or so. Not the most powerful, but definitely have some power to them. Again, not against beginners, but these should only be available to those who are of Brawler rank and above (two stars and above). Again, this is to make sure that people grasp the brawling rules, and don't try to dominate when they have no idea what they are doing.
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Post by Tyler Royerus on Jun 28, 2011 9:24:44 GMT -5
good idea for rules for the vehicles dai.
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Post by Kingmana on Jun 28, 2011 10:19:01 GMT -5
Yeah completely right Dai, it's important they get to know more about the game before creating a lot of mechs, also all of those rules avoid a serious overpowered battle to get in function, but we have to be specially cautious with the first rule, ''ONLY one Mechtogan out at the time'' and just one NO card that send another and not bakutraps/nano/vehicles/whatever to send more than one, because we know that there will be people trying to add a lot of mechs to the battle, and that isn't the purpose of this
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Post by Tyler Royerus on Jun 28, 2011 10:19:44 GMT -5
yeah ppl keep that in mind
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Post by Alexander Fushichou on Jun 28, 2011 10:58:23 GMT -5
May I give my suggestions? Instead of having Titans, why not let Mechtogan evolve into them? Instead of an extra 3000, then it would only be an extra 1000. And.. I don't think they should have effects. However, I think that they shuold give you an extra card count, there evolutions giving 2. The abilities could be sued for mechtogan, and we could have mechtogan specific cards in the store, like Mechtogan Shield or something. And Titan's could also have an offensive move, yet it is much stronger than a normal bakugan's. Mobile's should have, like, 1000 G Max. They could have one effect because of there G-power. The effect could be a transfer or something, I don't really know. As for Nano, I believe they should have, like, 3 effects and no G. This could all give birth to new strategies, new forms of playing, and new forms of winning, right?
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