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Post by Alexander Fushichou on Dec 12, 2010 10:12:01 GMT -5
Gate Card set! Bakugan Brawl! Bakugan Stand!
Let's go Haos Aeolus!! 1000G
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Post by Raven Atlas on Dec 12, 2010 10:13:53 GMT -5
Bakugan Brawl! C'mon Ventus AirStrike Neos!
Stands with 1,000 Gs
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Post by Alexander Fushichou on Dec 12, 2010 10:17:10 GMT -5
Alright then, Gate Card open! Haos Field Card! +300G Ability Activate!! Thunder Freezer! This decreases your power level by 400G and prevents you from using Normal Abilities.
1300G vs 600G
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Post by Raven Atlas on Dec 12, 2010 10:29:44 GMT -5
Lets kick it up a notch!
BakuTrap Engage! Ventus Strike Defencer +600Gs
--> Protects me from your abilities, and makes your bakugan(s) disobey your Card demands! 1000G vs 1600G
Ability Activate! Infinite Wind Booster!
Transfers 500 Gs, Sends your Gs to 0!
2100G vs 0G
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Post by Alexander Fushichou on Dec 12, 2010 10:34:41 GMT -5
Okay then go Falcon Fly! Get rid of his BakuTrap! Since your BakuTrap is gone, then your Ability Infinite Wind Booster will become inactive or negated due to my Thunder Freezer preventing you from using Normal Abilities.
1300G vs 600G
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Post by Raven Atlas on Dec 12, 2010 10:38:18 GMT -5
Lets see here, Ability Activate! Aero Outrage! This should allow me to transfer 300 Gs for each bakugan on the field, theres 2, so I'll get to transfer 600Gs from your Aeolus to my Neos, now lets not forget my other effect, this keeps me from being affected. So my cards are back in affect and my BakuTrap is sent back to the the field.
3300G vs 0G
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Post by Alexander Fushichou on Dec 12, 2010 10:44:17 GMT -5
Ability Activate!! Ability Breaker! This negates the effect of your Aero Outrage! Now your still prevented from using Normal Abilities.
1300G vs 600G
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Post by Raven Atlas on Dec 12, 2010 10:53:36 GMT -5
Ability Activate! Hazardous Winds!
Negates all your Cards, +300Gs
3600G vs 0G
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Post by Alexander Fushichou on Dec 12, 2010 10:59:04 GMT -5
Ability Activate!! Reverse Strike! Reverse all your effects of cards.
1900G vs 0G
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Post by Raven Atlas on Dec 12, 2010 12:17:40 GMT -5
It's Time Neos!!! Ability Card Activate! My 2nd Hazardous Winds , +300G
You know when this card is activated, I get to negate all of your Regular Abilities, and I get 300G, okay, now second off, Im going to use my Fusion Ability, Tough Winds !! Which allows me to use another Ability that hasn't been used yet, So I'll activate my Ability!!
Scarlet Twister!! This ends the round, and Battle Damage is dealt!
"You have no Counters left, and you can't protect from this Ability, because it doesn't affect neither players, looks like I have the advantage! So lets do this, Attack Aeulus while at 3900 Gs!!"
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Post by Alexander Fushichou on Dec 12, 2010 13:58:16 GMT -5
Hmmm pretty good but not quite. Before that, I can activate my Ability Card! Invisible Barrier! This protects my cards from being affected by your second Hazardous Wind. So now your ability is void as well as your fusion.
1900G vs 300G
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