Yu-Gi-Oh! Offerings to the Orichalcos!
Sept 21, 2011 18:47:12 GMT -5
Post by Tara Nashino on Sept 21, 2011 18:47:12 GMT -5
As the name suggests, this RPG is going to be very widely made, revolving around the Seal of Orichalcos. This RPG will likely have tons of topics.
Rules:
1. If you lose to someone using the Seal, you can't play anymore until someone shows up and challenges them and wins back your soul. I'm sorry, but hey, the thing takes your soul, you can't fight without one of those.
2. The Seal of Orichalcos cannot be used by everyone! Myself and two other duelists will be the ones who will ALWAYS have the Seal. Anyone else who wants it will have to duel me for it (Not allowed to use the seal in this duel) and if they succeed, they will most likely just be an expendable pawn in our quest for world domination.
3. With the exception of the Orichalcos cards, I require the banlist be used. I'm not a fan of it either, but hey, the Orichalcos is what this RP is based around and the rest are pretty much given with it.
4. Orichalcos monsters and the second and third layer to the Orichalcos can ONLY be used by me and the other two selected duelists. If you use them without permission, you cannot use this RP anymore.
5. There really is no main protagonist, whoever beats me, good for you, otherwise this is just going to go on. I don't care who you are, there is no definitive plot where I lose to you! You will actually have to beat me fair vs unfair. It may seem unbalanced, but don't worry, I won't use the Seal THAT often.
6. If you challenge someone for another duelist's soul back, the Orichalcos holder MUST ACTIVATE THE SEAL during said duel. If not, then you do not win back that soul. This eliminates the possibility of both OTK and a game of soul keep away.
7. Post your deck here, if you do not, you cannot duel.
PLOT:
The Orichalcos has returned, and more powerful than ever before. After being uncovered by a 14 year-old girl, it has taken a small, dormant place in her mind. A second soul.
This Orichalcos soul can take control of her at will, and can now enter the minds of others it chooses, a catastrophe if it is not stopped.
Four years have now passed. Time is running out, the Orichalcos has gained unbelievable power, and The Leviathin hungers!
Effects you may need to know in this RPG:
The Seal of Orichalcos - Field Spell
This card is invulnerable to negation, destruction, and removal by all enemy card effects. You can discard this card from your hand to negate one enemy effect. All monsters owned by the controller of this card gain 500 ATK points. The owner of this card's spell/trap zones can also be used as monster zones, and monsters in these makeshift monster zones cannot be attacked so long as monsters are in the conventional monster zones. The loser of the duel while this card is on the field loses their soul.
Orichalcos Deuteros - Field Spell
Activate only if you control a face-up "The Seal of Orichalcos": send it from your side of the field to the Graveyard. You cannot activate this card during the same turn you activate "The Seal of Orichalcos". While face-up on the field, this card's name is also treated as "The Seal of Orichalcos", and it gains the effects of "The Seal of Orichalcos". During your Main Phase 1, gain 500 Life Points for each monster you control. If your opponent attacks you directly, you can Tribute 1 monster to destroy the attacking monster.
Orichalcos Tritos - Field Spell
Activate only if you control a face-up "Orichalcos Deuteros": send it from your side of the field to the Graveyard. You cannot activate this card during the same turn you activate "Orichalcos Deuteros". While face-up on the field, this card's name is also treated as "The Seal of Orichalcos", and it gains the effects of "The Seal of Orichalcos" and "Orichalcos Deuteros". If a monster(s) you control would be affected by the effect of an opponent's Spell or Trap Card, you can negate the effect and destroy that card.
Rules:
1. If you lose to someone using the Seal, you can't play anymore until someone shows up and challenges them and wins back your soul. I'm sorry, but hey, the thing takes your soul, you can't fight without one of those.
2. The Seal of Orichalcos cannot be used by everyone! Myself and two other duelists will be the ones who will ALWAYS have the Seal. Anyone else who wants it will have to duel me for it (Not allowed to use the seal in this duel) and if they succeed, they will most likely just be an expendable pawn in our quest for world domination.
3. With the exception of the Orichalcos cards, I require the banlist be used. I'm not a fan of it either, but hey, the Orichalcos is what this RP is based around and the rest are pretty much given with it.
4. Orichalcos monsters and the second and third layer to the Orichalcos can ONLY be used by me and the other two selected duelists. If you use them without permission, you cannot use this RP anymore.
5. There really is no main protagonist, whoever beats me, good for you, otherwise this is just going to go on. I don't care who you are, there is no definitive plot where I lose to you! You will actually have to beat me fair vs unfair. It may seem unbalanced, but don't worry, I won't use the Seal THAT often.
6. If you challenge someone for another duelist's soul back, the Orichalcos holder MUST ACTIVATE THE SEAL during said duel. If not, then you do not win back that soul. This eliminates the possibility of both OTK and a game of soul keep away.
7. Post your deck here, if you do not, you cannot duel.
PLOT:
The Orichalcos has returned, and more powerful than ever before. After being uncovered by a 14 year-old girl, it has taken a small, dormant place in her mind. A second soul.
This Orichalcos soul can take control of her at will, and can now enter the minds of others it chooses, a catastrophe if it is not stopped.
Four years have now passed. Time is running out, the Orichalcos has gained unbelievable power, and The Leviathin hungers!
Duelist Name:
Duelist Age:
Appearance:
[center][u]Deck List[/u][/center]
Monsters:
Spells:
Traps:
Effects you may need to know in this RPG:
The Seal of Orichalcos - Field Spell
This card is invulnerable to negation, destruction, and removal by all enemy card effects. You can discard this card from your hand to negate one enemy effect. All monsters owned by the controller of this card gain 500 ATK points. The owner of this card's spell/trap zones can also be used as monster zones, and monsters in these makeshift monster zones cannot be attacked so long as monsters are in the conventional monster zones. The loser of the duel while this card is on the field loses their soul.
Orichalcos Deuteros - Field Spell
Activate only if you control a face-up "The Seal of Orichalcos": send it from your side of the field to the Graveyard. You cannot activate this card during the same turn you activate "The Seal of Orichalcos". While face-up on the field, this card's name is also treated as "The Seal of Orichalcos", and it gains the effects of "The Seal of Orichalcos". During your Main Phase 1, gain 500 Life Points for each monster you control. If your opponent attacks you directly, you can Tribute 1 monster to destroy the attacking monster.
Orichalcos Tritos - Field Spell
Activate only if you control a face-up "Orichalcos Deuteros": send it from your side of the field to the Graveyard. You cannot activate this card during the same turn you activate "Orichalcos Deuteros". While face-up on the field, this card's name is also treated as "The Seal of Orichalcos", and it gains the effects of "The Seal of Orichalcos" and "Orichalcos Deuteros". If a monster(s) you control would be affected by the effect of an opponent's Spell or Trap Card, you can negate the effect and destroy that card.