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Post by Christy Vancent on Nov 6, 2011 13:54:48 GMT -5
After some serious thinking, Leah and I have decided to throw in card creation. After all this time, we figured a new card or two were bound to show up.
Anyway, you may create all the created cards you want, but Caleb, Leah or myself will need to approve said card(s). So now, the codes:
Monsters:
Monster Name: Monster Level: Monster Attribute: Monster Type: (Fiend, Dragon, Warrior, etc.) Monster Type 2: (Toon, Tuner, Synchro, etc) Monster Type 3: (Tuner) Monster ATK: Monster DEF: Monster Effect:
Spell:
Spell Name: Spell Type: (Quickplay, ritual, normal, etc) Spell Effect:
Trap Card:
Trap Name: Trap Type: Counter, Normal, Continuous Trap Effect:
So an example would be:
Monster Name: Stardust Dragon Monster Level: 8 Monster Attribute: Wind Monster Type: Dragon Monster Type 2: Synchro Monster Type 3: None Monster ATK: 2500 Monster DEF: 2000 Monster Effect: 1 Tuner + 1 or more Non-Tuner monsters When an opponent's card effect that would destroy a card(s) you control is activated, you may remove from play this card to negate and destroy that card. When this monster is removed from play by this effect, special summon it in the same battle position it was removed in during the end phase.
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Post by Ryek Marachion on Nov 6, 2011 17:51:39 GMT -5
Monster Name:demon warrior quick striker Monster Level:3 Monster Attribute:dark Monster Type: fiend Monster Type 2:none Monster Type 3:non Monster ATK:1200 Monster DEF:1000 Monster Effect:none
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