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Post by Carson Michaels on Aug 12, 2014 7:50:27 GMT -5
Alright, Hawk, let's see if you can win.
Gate Card, set! Bakugan brawl. Stand, All Attributed Nova Tritonus at 1500 G!
Me: 1500 You: ?
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Post by Silent Knight on Aug 12, 2014 8:38:41 GMT -5
I will see if I can lose, Carson.
Bakugan Brawl, Arise Darkus Asteras:1000
1500 vs 1000
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Post by Carson Michaels on Aug 12, 2014 10:03:53 GMT -5
Ability activate. Star Charger. I'll loop the effect "the opponent cannot play normal abilities". Meteorite Fragment, engage. Haos Starblazer Magnus, 1000 G. Me: 2500 You: 1000 (no Support Weapons, no normal abilities) Cards: Me: 3 N, 1 S, 1 F, 1 G, 2 Counters You: full count
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Post by Silent Knight on Aug 12, 2014 10:10:33 GMT -5
Special Ability activate! Skull Card X!1. Allows me to play any effect used during the battle. I play your effect "the opponent cannot play normal abilities". 2. Doubles my gs; Me 2000 vs You 2500 3. Changes opponent's attribute to Subterra Me 2000 vs You 2500(Subterra)
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Post by Carson Michaels on Aug 12, 2014 11:01:28 GMT -5
I'll use Starblazer Magnus' effect to negate your abilities and throw in Haos Starblazer X and Haos Starblazer at double their G Power. (1200 and 800, respectively). Me: 4500 You: 1000 (no Support Weapons, no Normal Abilities) Cards: Me: 3 N, 1 S, 1 F, 1 G, 2 Counters You: 4 N, 1 F, 2 counters
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Post by Silent Knight on Aug 13, 2014 0:27:41 GMT -5
Fusion Ability Activate! Samurai Blade! 1. Nullifies all the opponent's abilities; 2. Switches opponent's gate card to mine.
Samurai Blade is played with Lifebuoy! 1. Creates a clone of all the bakugan and SW's in the field. So a clone of Asteras:1000, Starblazer X:1200, Haos Starblazer:800, Nova Tritonus:1500, Starblazer Magnus:1000 is being created.
2. Transfers all the gs of all the bakugans in the field to the original Asteras.
3. Sends back all the bakugans whose gs are lesser than Asteras' Gs
Me 1000+1000+1500=3500 You 0
And I guess that since your bakugan is not in the field, your SW's are sent back.
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Post by Carson Michaels on Aug 13, 2014 2:04:56 GMT -5
Ghost ability, activate. Sun Dance. Magna Tritonus is back, and I throw in Darkus Drazardon at 2000 G. Ability activate, Tribeam. My G Power is multiplied by 8, and your effects are negated. Since I knocked out your ability needed for your fusion, your fusion is gone, too. Gate Card, open! Gate of the Moon. I'll loop the effect "the opponent loses 2 card counts" and throw in Haos Stratos Soarer at 2500 G. Me: 54500 (can't go below 4500) You: 0 (No normal abilities or Support Weapons) Cards: Me: 1 N, 1 S, 1 F, 1 counter You: 1 N, 1 counter.
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Post by Zeno on Aug 13, 2014 20:22:39 GMT -5
Time out.
I believe Hawk deserves a strike. He deserves 2 really since I told him about this.
I said in the battle against Tristan that you're supposed to play the fusion after the normal ability. How exactly did the normal ability get activated when Carson prevented the activation of normal abilities? Samurai Blade's activation wasn't even possible. Modify please.
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Post by Carson Michaels on Aug 18, 2014 15:47:44 GMT -5
It's been more than 3 days. Since I have the last legal move, the game is mine.
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