|
Post by Atom on Sept 8, 2018 19:49:37 GMT -5
I have the perfect counter. Gate Card, Open! Switch Element! I say Gore changes its Darkus Attribute into Subterra! So, no Frenzy Madness, no problems. And now, Ability Activate! Glowing Light! I'll call upon Infusion Leonidas! +800 for me!
Me: 2100 You: 900
Switch Element: Change the opponent's Attribute. Shop. Glowing Light: I send out another Bakugan. Shop.
|
|
|
Post by Merchant on Sept 8, 2018 20:03:50 GMT -5
Ability Activate Earthquake. Allows your Subterra Bakugan to decrease all non-Subterra Bakugans (Except Ventus Bakugans) on the field by 350G each. Also, destroy the Gate Card on the field. So you lose 700gs and you gate card goes. My attribute is restored. You lose your attribute, and you are left with 100gs o wait. Counting 10 ability cards. You lose 200 more gs with all of this. Back at zero. And you can't play normal abilities. So this math is all but useless for it has to be changed. For now that frenzy madness is back in effect you can't even activate glowing light. so you would lose an extra 550gs instead of the 800 or so gs. And with no attribute. Me: 1300gs 1f You: 0gs 1s 1f I'm out of moves. Anything else Atom
|
|
|
Post by Atom on Sept 8, 2018 20:07:13 GMT -5
You walked into a trap. Special Ability Activate! Illumina - Pain! I'll take the Rage Flash debuff effect of Reflecting all Abilities, and boom. Now your Earthquake is reversed. It no longer destroys the Gate, and each of my Bakugan gain 350. Thank you!
Me: 2800 You: 900
Illumina - Pain: Select a player, then choose any buff or debuff that has occurred in the brawl. Until the user of this card plays another card, that person will experience whatever the buff or debuff was. Shop.
|
|
|
Post by Merchant on Sept 8, 2018 20:14:58 GMT -5
yeah sure gg you tell keto this time.
|
|
|
Post by Atom on Sept 8, 2018 20:15:47 GMT -5
Keto Okay, this brawl is done. I won, Grimm lost.
|
|
|
Post by Keto on Sept 9, 2018 4:13:42 GMT -5
|
|