Myriad Hades
Sept 15, 2018 12:00:08 GMT -5
Post by Andrew Bullock on Sept 15, 2018 12:00:08 GMT -5
Bakugan Name: Myriad Hades
Attribute: Darkus
Special Attribute: Silver
Type: Four-Headed Hydra
G-Power: 2500G
Description: After months of hard work, Andrew was finally able to work out the kinks of the Hades prototype and was able to make it what it could have been when it was first created. Hades now uses less power overall, which is good for the environment and its operation as a whole. It uses significantly less energy to execute tasks. This allows for its abilities to power-up without fear of overloading its systems and eliminates the charge-up time and cooldown periods for some of its high-scale abilities.
The improvements in energy conservation made it possible for Andrew to experiment with Hades. Thanks to a deal made with King Xavier of Vestal, Andrew was able to use their simulation technology to determine how the different Hydranoid subspecies came about. When he figured it out, he was able to replicate these findings into Hades to give it the power of all of the known Hydranoid breeds out there. What this means is that it has access to the original Hydranoid's powers including the Frost and Necro Hydranoid's.
The addition of those gives Hades powers that include, but are not limited to: Adaptive Development, Necrosis Inducement, and Ice Magic. These abilities are not as potent as the original practitioners of these capabilities though, so they are only used for variety's sake.
Hades also retains what makes it so dangerous. Its destructive capabilities rivals that of the most destructive Legendary Soldiers. When Andrew places Hades under the influence of his forbidden power, it becomes extremely difficult for even the strongest of brawlers to properly contend with this mechanical monstrosity.
Set: Private
Attribute: Darkus
Special Attribute: Silver
Type: Four-Headed Hydra
G-Power: 2500G
Description: After months of hard work, Andrew was finally able to work out the kinks of the Hades prototype and was able to make it what it could have been when it was first created. Hades now uses less power overall, which is good for the environment and its operation as a whole. It uses significantly less energy to execute tasks. This allows for its abilities to power-up without fear of overloading its systems and eliminates the charge-up time and cooldown periods for some of its high-scale abilities.
The improvements in energy conservation made it possible for Andrew to experiment with Hades. Thanks to a deal made with King Xavier of Vestal, Andrew was able to use their simulation technology to determine how the different Hydranoid subspecies came about. When he figured it out, he was able to replicate these findings into Hades to give it the power of all of the known Hydranoid breeds out there. What this means is that it has access to the original Hydranoid's powers including the Frost and Necro Hydranoid's.
The addition of those gives Hades powers that include, but are not limited to: Adaptive Development, Necrosis Inducement, and Ice Magic. These abilities are not as potent as the original practitioners of these capabilities though, so they are only used for variety's sake.
Hades also retains what makes it so dangerous. Its destructive capabilities rivals that of the most destructive Legendary Soldiers. When Andrew places Hades under the influence of his forbidden power, it becomes extremely difficult for even the strongest of brawlers to properly contend with this mechanical monstrosity.
Set: Private